The Queue: Tormented
After a couple of seasons off, I’m back in Diablo-land. There have been a couple of system changes since the last time I played. Things are mostly how I remember them, but also some things are different, and I’m not sure how I feel about the new defensive stat allocation. As always, defensive stats feel the least fun to actually chase after — I just wanna blow demons up faster, don’t make me protect myself at the same time!
I’m still not sure how I’m going to build my Spiritborn this time around; that’s a problem for later. I’ve never done the crazy always be evading build, but also I’m not playing with a mouse wheel, and I don’t want to do weird evade cooldown math. My other options seem to be big Gorilla fun times or lots of exploding lightning feathers.
While I try and choose between a giant eagle and a giant gorilla, it’s time for — The Queue!



