You should play a Warrior.
It's been a defining characteristic of the game since it launched in 2004, and it's the driving conflict that provides the narrative engine for Battle for Azeroth, the game's latest expansion.
I have a lot of opinions about the limitations of the current view of the Alliance, and a lot of them are drawn from Star Trek.
The Alliance and Horde are getting two pretty unique mounts in patch 8.1.5, with no PVP required.
Way back when Mists of Pandaria launched, we were all pretty much aware that Garrosh was going to be the expansion’s final villain.
In patch 8.1.5, Alliance players will finally be able to unlock the Kul Tirans as an Allied Race -- here's how to make that happen.
It’s a day ending in y, so let’s fight more about the conflict of the Alliance versus the Horde!
This BlizzCon, our delightful Dan O'Halloran and malefic Mitch "Mitch" Mitchell sat down with Blizzard's Alex Afrasiabi (World of Warcraft's Senior Creative Director) and Patrick Dawson (Technical Director) and chatted about World of Warcraft.
Long ago, the empire of Arathor splintered into seven distinct kingdoms: Lordaeron, Dalaran, Gilneas, Stromgarde, Alterac, Stormwind, and Kul Tiras.
Blizzard is in an interesting position when it comes to World of Warcraft -- they've pushed the bar beyond anything we were expecting.