This week sees the debut of the Netherlight Crucible, and with it, several tuning changes to help keep classes balanced with the boost to Artifact's item level the Crucible will bring.
It’s going to take a long time to fully unlock the Artifact traits of your chosen Artifact weapon, and even longer if you decide to level up more than one weapon at the same time.
In Legion, you will be spending a great deal of your time doing things out in the world.
What Hunter spec should you play in patch 7.0, the lead-in for Legion?
I still question whether the rework of Beast Mastery was even needed.
The glyph system is changing quite a bit in Legion.
Legendary items in Legion seem like they will have more in common with Diablo loot than WoW loot.
Apparently Destruction Warlocks will not be testable before Legion alpha freezes over via Frost Mages.
When you think about class changes in Legion you probably think about new abilities, talents, artifacts, and changes to the fantasy of the class.
We’re now about three months into Legion alpha testing the Hunter class, so I thought it would be worthwhile to revisit each spec and see what has changed since my initial first impression columns (Survival, Marksmanship, Beast Mastery).
Gnome Hunters are going to be the next big (small?) thing in Legion.
Hunters have really been turned upside down in Legion.