We've known for quite a bit that a Hardcore mode was going to be part of Diablo 4, but Blizzard upped the ante for the latest release -- the first 1000 characters to reach level 100 on hardcore would have their names enshrined on a statue of Lilith to commemorate their achievement.
This is another of those topics which applies to most, if not all, tabletop RPGs to some extent, but it's worth discussing in terms of Dungeons and Dragons just because more people play that game.
Let's set this up.
It's not like the Warcraft setting is a stranger to death.
I don't mean player death.
For once, we aren't talking the nebulous idea of the "class fantasy." Instead, we're going to talk about fantasy as a genre.