The Shadowlands iteration of the mission table held much promise when it was first revealed, back in the Alpha/Beta days.
There are multiple reasons why we need to earn Anima in Shadowlands, and it seems like the hunt for it is here to stay.
The first patch for Shadowlands is patch 9.0.5, which just went live today.
Right now, a good deal of World of Warcraft's gameplay loop is about Anima.
With patch 9.1 comes new ways to transmog your character, with new sets of gear coming from each Covenant.
Honestly I can't think of any reason I'd change from Night Fae on my Nelf Warrior -- I like the AOE DPS of Ancient Aftershock, and I enjoy the story and how it interacts with my character and the past couple of expansions.
Last Friday, Blizzard made a balance pass on the Adventure Table for the Covenants, and while I haven't been enamored with the feature, writing about it got me thinking about the other Sanctum Upgrades, and which ones I am enjoying in Shadowlands.
This past Friday, Blizzard announced immediate hotfixes to the Shadowlands version of the Mission Table, rechristened the Adventure Table.
I'm seeing a lot of people arguing that for raw power, the Venthyr absolutely dominate in melee, especially for Warriors.
Do you lack the proper tools to hit things with -- in the grand virtual World of Warcraft, I mean?