We know that Diablo 4 is going to have some unique mechanics for each class, which is pretty awesome -- the Arsenal system for Barbarians allows them to switch between a massive two-handed club, a sword, even two weapons based on the situation, while the upcoming Enchantment system for Sorceress characters lets them place certain skills in a special Enchantment slot and transform an active skill into a passive proc.
Even though every class and spec is getting changed somehow for Shadowlands, not all of them are getting major changes.
Druids were first introduced as a playable class in Diablo 2, and they were an immediate player favorite. But they never showed up in Diablo 3, despite the suggestion that they might be added in a hero pack like the Necromancer. But now Druids are making their triumphant return in Diablo 4.
When creating your character in Dungeons and Dragons, the first two major choices are choosing your race, and choosing your class.
So far, we know of three playable classes in Diablo 4: Sorceress, Druid, and Barbarian.
After a nearly 20-year-long hiatus, the Druid is back in the hands of players for Diablo 4 and was one of three classes in the floor demo at this year's BlizzCon.
Lead Systems Designer David Kim came back with the promised post on Diablo 4's itemization, and it does not disappoint.
In Diablo 4, players will be able to crush their enemies with the Barbarian, rip them apart with the Druid, and burn them to ash with the Sorceress.
I think about this one a lot.