I've been spending a fair amount of my time running through content on a variety of Warriors in Dragonflight's alpha, from a series of premade 70s to an assortment of 60 to 68 characters I've created.
After spending some time tanking on the alpha, I have a few thoughts — with some caveats.
With every new expansion to World of Warcraft we've seen changes to the Warrior class, and Shadowlands is no exception.
I have certain hopes for WoW Classic and one of them is that the community will understand the difference between optimal and viable, and will allow Feral Druids -- yes, Feral, there are no Guardian Druids in WoW Classic -- and Protection Paladins to tank and main tank for groups.
If you're serious about playing WoW Classic as a Warrior, you're probably looking at those talents and wondering what to do -- especially if you didn't play in Vanilla and have no idea what all those talents are.
The Battle for Azeroth alpha has been around for a little under a week, but that hasn't stopped me from taking the expansion's approach to Warriors for a spin.
The new class mounts tend to work in a certain way: You finish the long campaign to open the Tomb of Sargeras, you are challenged to complete some sort of event, and when you're done you attain a mount.
I should first point out that I'm using the MMO-Champion's and Wowhead's 7.2.5 patch notes because Blizzard hasn't put out their own yet, plus I logged onto the PTR myself and tooled around on a Horde Arms Warrior.
Tank balance has come to the fore in the Nighthold raid.
It's been a few days since patch 7.1.5 went live.