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Matthew Rossi

Matthew Rossi @MatthewWRossi — Matthew Rossi is a synapsid, perhaps descended from Cynognathus. He was born in Providence, Rhode Island, and grew up there before leaving to see the world and be mistaken for a sasquatch and/or minor singing celebrity in various locales. He currently lives and writes in Edmonton alongside his amazing and beautiful wife and their cats. He’s written three collections of speculative fiction, Things That Never Were, Bottled Demon and At Last, Atlantis. He loves playing warriors in World of Warcraft, barbarians in Diablo III, and he’s beginning to notice a pattern here.


The Queue: WoW needs pistols and hand crossbows

I don’t really know why, but for whatever reason my preferred Cyberpunk 2077 build is focused around pistols and quickhacks. It’s similar to this build that focused on blades and quickhacks, but trading out blades for pistols, and it’s heavily reliant on the Comrade’s Hammer one-shot pistol that does ridiculous amounts of damage because it fires one big grenade instead of four normal bullets. It’s slow to reload, but that’s fine, because I use the reload time to use some quickhacks like Contagion or Breach Protocol to damage and debuff my opponents.

Anyway, I wish World of Warcraft would introduce pistols and let Hunters dual-wield them.


Warcraft novel chronicling the story of Sylvanas Windrunner has been delayed to February

We've already seen author Christie Golden's defining take on Sylvanas Windrunner in books like War Crimes and Before the Storm, and now we're finally going to see her get to do a definitive novel about the character, as the official World of Warcraft site announces that she's authored Sylvanas, a new novel focusing on the role Sylvanas plays in Shadowlands and the history of the character.

The Queue: I like this screenshot

I think it’s a good transmog set and it’s a good place and staging. I enjoy it.

Yes, I can too enjoy things. I enjoyed all those sick exclusives for the Xbox at E3 this year! I’m looking forward to the new Arkane Studios game, Redfall, just because it’s vampires instead of zombies. In general I’m looking forward to seeing what Obsidian and Bethesda get up to as Xbox studios.


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