At the tail end of BlizzCon 2018's Opening Ceremony, Blizzard Entertainment announced Diablo Immortal, the latest installment in the Diablo franchise -- and it's a mobile game.
The scene was heartbreaking for pretty much everyone involved: fans, guests developers from NetEase, and Blizzard staff alike.
Imagine a Diablo game set in a persistent world, with a capital city and actual dungeons for parties of adventurers to explore.
After today's surprise announcement of Diablo Immortal, Blizzard's new Diablo game coming to mobile devices, I was delighted to find they had demos available.
A group interview answered a lot of my questions about Diablo Immortal — and drastically increased my excitement for it
After what I can genuinely only describe as a "hype roller coaster" surrounding what would or would not be revealed at BlizzCon for the Diablo franchise, we finally got our answer today.
At BlizzCon 2018's Opening Ceremony, principal game designer Wyatt Cheng concluded the panel by revealing Diablo Immortal, a brand new mobile game in the action RPG franchise.
Are you ready to talk Diablo?
However much we may look to Inarius as the reason that Sanctuary exists, without Lilith there would be no Sanctuary and no Nephalem.