D&D
Why DMs should start small when building out new campaigns and settings
When you're planning to write your own unique Dungeons & Dragons campaign rather than a pre-made, fully-realized campaign -- also referred to as homebrew -- it can be incredibly fun to go hog wild on the worldbuilding.
House rules we like that you can steal for your own D&D campaign
We've talked about house rules before, and they are a big part of a DM's journey through learning how to run D&D games.
It’s good to play a variety of TTRPGs, not just D&D. Here’s why.
I am an ardent believer that not only is it fun to play a wide variety of TTRPGs, it can also improve your skill as a player or game master in every system you play.
According to the Player’s Handbook, Drow no longer have to be evil in your D&D game
There's been a lot of talk recently about fantasy racism in D&D (and plenty of other fantasy games), some of it by us.
What you need to know about Strixhaven, the newest D&D setting that came from Magic: The Gathering
The Strixhaven: A Curriculum of Chaos sourcebook brings D&D fans to the magical university of Strixhaven for the first time -- but it's not the first time we've seen Strixhaven, which hails from the world of Magic: The Gathering TCG.
More tabletop roleplaying games that aren’t D&D that you should play
With the holidays fast approaching, I figured now is a good time to list a bunch of RPGs you may not have played and give you something else to do with your rarely-visited relatives.
Rossi’s D&D Spectacular 19: In which the final battle goes sideways
Wrapping up his two-year Riatan D&D campaign, DM Matt Rossi throws everything but the kitchen at our hapless adventurers as they battle the final boss with the only weapon they have left: wild magic!
Yes, you should go ahead and make that weird character in your D&D game
You really want to play a Halfling Barbarian, or a Warforged Druid, or for whatever reason, you rolled a character with no stats above 11 and you really want to play it despite it being utterly terrible at everything.
How to DM the end of a long running TTRPG campaign
Not all Dungeon Masters will have the problem of having to wrap up a long-running campaign in a satisfying way.
Tavern Watch Plays D&D this afternoon as we come to the end of our current campaign and begin planning for the future
It's always a bit sad when a DM and their players come to the end of a Dungeons and Dragons campaign.



