D&D
Pathfinder: Wrath of the Righteous, Baldur’s Gate 3, and the perils of adapting a tabletop RPG to a video game
I haven' t quite finished Pathfinder: Wrath of the Righteous, the new CRPG from Owlcat Games adapting the Adventure Path from Paizo's Pathfinder tabletop RPG.
How to make magic more magical in your TTRPG campaign
Rules are almost a necessity for games, but especially for role playing games, where you're essentially playing make believe but you want to avoid the I shot you!
How to pick up running a TTRPG game after a long break
It can be hard to keep a TTRPG campaign rolling along.
Blizzard Watch Plays D&D: The exciting conclusion of our adventures in Otherweald!
It's been quite an adventure, but the Blizzard Watch D&D crew has wrapped up its adventures in Otherweald.
Tavern Watch Plays D&D: Join us this weekend for the grand finale of our Otherweald adventure!
This weekend, the team is getting together to play a D&D adventure set in Otherweald, fantasy world where we've encountered everything from devious clown gods to zombie dinosaurs.
How to play Avatar: The Last Airbender in D&D right now
There is an Avatar Legends tabletop RPG coming out.
How to improvise while DMing Dungeons and Dragons
Here's a little secret -- I don't do a lot of formal planning for running my D&D games.
Why you should consider the Deck of Many Things for your next TTRPG game
The Deck of Many Things, also sometimes known as the Deck of Hazards, is a magic item that started its life in the very first supplement for Dungeons and Dragons.
Streaming live today! Enjoy the pulse pounding, senses shattering return of Tavern Watch, now in extra-awesome role playing game podcast form
You!
Upcoming Wild Beyond the Witchlight adventure digs deep into almost forgotten D&D icons
One of the things that Wizards of the Coast has been really good about is making longer adventures that can serve as campaign starters or let you hang the framework of your own campaign from as a scaffolding, and which provide enough detail to use the whole thing as a jumping off point. The Wild Beyond the Witchlight does this for the Feywild, the plane of faerie in Dungeons and Dragons.