A topic that always seems to be discussed on the early days of an expansion — but that I've been seeing a lot more for Dragonflight in particular — is how quickly players progress.
The Primal Storms events featured in Dragonflight Season 1 are slightly different from the pre-launch event, including a bump in the gear ilevel to 359, and then again to 385 ilevel -- but it'll cost you.
The Shadowlands redesign of Heirloom gear, which removed XP bonuses, has made Heirlooms a lot less apealing.
World Quest gear in Shadowlands scales with a variety of factors, including your personal item level and how much Renown you have, with the item level of the gear capping out at ilevel 200.
Rejoice in the most recent hotfixes, which have lowered the level at which Battle for Azeroth mobs scale with gear.
Here’s what item level you’ll need to run Castle Nathria — and what item level you’ll get for downing its bosses
So you want to run Castle Nathria.
The way Corrupted Items are supposed to work, there's an intention that you'll always balance your Corruption against the benefit a specific item or trait will bring you, looking for ways to keep your Corruption low enough that you're not blowing up your raid while you also blow up the monsters.
When you finally hit level 120, looking at the long list of all the things you could do next can be kind of overwhelming.
With the introduction of Crucible of Storms last week and the coming of Mythic and Raid Finder this April 23rd, a lot of us are preparing for our first time inside the new raid.
For many players, the first thing they do is survey the mismatched set of greens and blues and that one legendary they didn't manage to replace even though it stopped working around 116.