Call me old fashioned -- or even Ishmael if you want -- but I miss the style of cinematic The Burning Crusade featured.
World of Warcraft's expansions have become known for their wide, sweeping changes, and systems overhauls every time a new one comes out.
I've been playing my Seasonal Hero in Diablo 3, trying to get the Seasonal Journey down.
Each of Blizzard's games approaches story differently.
Right now, it's fair to say that there isn't a single Blizzard game that doesn't at the least contain a strong multiplayer component.
Since Overwatch doesn't really have a story in the game, as such, I find myself wondering what the best approach to delivering the story of the setting should be.
“...wherein I’ll catch the conscience of the King.” Shakespearean quotes about angsty princes, murderous relatives and pensive ghosts aside, I’ve recently been reflecting on the fact that when we say goodbye to this expansion, we’ll also be saying goodbye to a large number of plotlines and stories that took place in Draenor.
I've been thinking about this one a lot, ever since the end of Wrath of the Lich King.
I'm one of those people who reads quest text.
I am going to be entirely honest and say that up until writing a post about it yesterday, I never imagined we would even be able to consider a future in which a new Warcraft strategy game would be a thing.