Matthew Rossi
Know Your Lore: The Third Host
Hi.
The Queue: Why do I keep my chips out in the snow?
Welcome to The Queue, Blizzard Watch’s daily question and answer column.
Breakfast Topic: Do subscription numbers matter?
We posted yesterday about the Activision-Blizzard earnings call and all the various news from said earnings call, like Hearthstone's runaway success and the subscription numbers on Warlords of Draenor (they're still over 10 million) and that got me thinking.
Activision-Blizzard Earnings Call – WoW over 10 million subscribers
World of Warcraft held onto its top spot as the number one MMORPG in the world with over ten million subs in Q4 2014.
Warlords soundtrack nominated for IFMCA Award
I honestly thought that Warlords of Draenor had one of the best soundtracks in the history of World of Warcraft, and now I have more confirmation: Neal Acree, who composed music for the soundtrack (as well as Diablo, Starcraft and Stargate SG-1 to name a few) tweeted that it was up for a International Film Music Critics Association award.
Breakfast Topic: How do you like Blackrock Foundry?
It's been out for a couple of days now, so let's talk about Blackrock Foundry.
Starcraft II PTR now has Warcraft assets
Two great tastes that taste great together.
Breakfast Topic: Did not see that coming
Editor's Note: This post was written before we passed our Class Columns milestone.
Lore and story as game mechanics in WoW
I've written about World of Warcraft and its lore for a very long time now. And one of the discussions that pops up from time to time is the idea that gameplay trumps lore. Why can't humans talk to forsaken, when all forsaken have memories of being human? Gameplay trumps lore - allowing forsaken to speak to Alliance players caused too many problems in PvP. Why did the Alliance allow the Horde to continue to exist after the Siege of Orgrimmar without extracting heavy concessions? Because the story has to accommodate both factions - it may not make a lot of sense for the Alliance and Horde to come out of that moment coexisting, but the game has players on both sides who don't want their faction dismantled.



