Discussion
Do we need more cross-faction tools?
Back in Warlords we saw Mercenary Mode introduced so that Alliance or Horde players could PvP as members of the opposite faction.
Could defectors work in WoW?
Back in the day, EverQuest had defectors, people who left a faction to join another.
Would you like queueable Scenarios?
Back in Mists of Pandaria we had a fun little thing called Scenarios, similar to the things that happen now when you're doing a certain hard quest out in the world or as part of your class order hall campaign.
Does WoW need more alternative play modes?
Games like Heroes of the Storm, Hearthstone and Overwatch all have a variety of play modes because those games are primarily PvP experiences.
What’s going to replace Artifacts?
I know we're not even half done with Legion yet, but one of the things that keeps popping up in my head every time I see a Hunter with Hati or use Strom'kar's Warbreaker ability is this notion of just how much time and investment we put into these Artifacts.
Should DPS be kicked from LFR for low performance?
The LFR feature is a great way for players to see end game content without the time commitment of joining a regular raid guild.
Could a Cataclysm-style expansion work?
One of the things players really seem to love in expansions is that they be self contained.
Would you accept a complete departure in WoW?
Warlords of Draenor had several problems -- a lack of endgame content, a truncated storyline and a dearth of development where more than a year passed between the Hellfire raid and the next patch.
What WoW race would you like to see featured next?
This is kind of a hard question to answer because we have so many races in World of Warcraft but it's fairly safe to say that Legion deals a lot with Elven history, there's an entire zone dedicated to Tauren lore, Stormheim is a fairly strong piece of Vrykul story...
Does leveling still matter?
I'm not talking about "Hey, it's a new expansion, level through these new zones and see new quests/do new things" leveling -- I honestly think that's some of Blizzard's strongest game design and has been since Mists of Pandaria.



