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The Queue

The Queue: Arthas, we meet again

After not killing Terros again this week(6% wipe) — I decided to try my luck at getting Invincible.

Wouldn’t you know it, I was also not lucky there either! Someday I’ll finally be able to see that stupid undead winged horse. Someday…

While I try and figure out if I’m interrupting a private moment between Arthas and Tirion, it’s time for — The Queue.


The Queue: Friday is a state of mind

If Friday is a state of mind, then it is always Friday and it is never Friday. All week we hope for Friday, and when Friday comes we wait for five o’clock when we can go off to our exciting weekend plans, and then the weekend zooms by and it’s Monday again. That Friday feeling is fleeting, ephemeral, and always out of reach — either in a too distant future or drifting into the past, but never the present.

But for this brief moment in time, it is Friday. Let us enjoy our Friday together for the brief time it lasts. Let’s Queue.


The Queue: More Tetris than the human mind can safely absorb

Without bumming people out with too much real life stuff, the past week has been nightmarishly stressful and I’ve been using Tetris Effect on my Xbox — thanks again, Game Pass — to get through it. I’ve found that it’s surprisingly helpful when I’m panicking about things I can’t possibly change to just zone out and play Tetris for an hour or so. Or more. A lot more, really.

 


The Queue: Presidents Day

Rutherford Bear Hayes would like to take this opportunity to thank all his queuestituents for their undying support. I’m sure he didn’t mean that as a suspiciously troubling reference to the Scourge.

This is The Queue, where you ask us questions and we answer them, just as soon as we make sure our house is bearproof, hypothetically.


The Queue: For the bears

We just spent our first night on Mythic Terros progression, and woof there’s a lot of damage happening in that fight!

It’s not that hard mechanically, but the numbers checks are pretty rough. Not to mention the; can your Demon Hunter avoid falling into the big hole in the middle of the room, check. He couldn’t — at least not until the end of the night. We were able to get to 35% but that was always at about half strength and out of gas. Maybe next time we get to him we’ll be able to avoid all of the rocky bits and chisel out a victory.

While I work on getting the gravel out from between my claws, it’s time for — The Queue!


The Queue: When you come up with a mechanic

So I run a few D&D games for the folks here at Blizzard Watch — and maybe I could run one for y’all someday, who knows, I’m eyeing a Pathfinder 2e campaign lately — and recently, while blatantly stealing Blackwing Lair and making it the end dungeon of the current campaign storyline, I came up with a new mechanic for the Razorgore fight.

Well, technically, it’s not the Razorgore fight because I’m not that basic, but it is a fight involving Dragon Eggs in an ancient fortress of dragonkind, so anyway, close enough for what I’m about. But the mechanic I came up with as a lair action is so much fun, I’m really looking forward to seeing how the players respond to it.

Anyway, howdy. Lets queue this.


The Queue: White chocolate stole the show

Well, after it seemed like it would be a match of dark vs. milk chocolate, with white chocolate mostly an afterthought, it turns out that white chocolate won the Splatfest. And not just, like, a normal win — they swept every. single. category.

So, well played to Team White Chocolate. Shiver, we’ll win the next one.

Until that time, let’s have a Queue, shall we?


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