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Blizzard Watch Podcast: Our love/hate relationship with Diablo

Join us as we discuss how Diablo Immortal is the Diablo MMO we all wanted if it weren’t for the monetization and rapid seasons rollouts, how Hearthstone’s latest mini-set release is really just The Great Muppet Caper with Yogg-Saron (and we mean that in the best way possible), and how Wrath Classic’s new Titan Rune dungeons could have been the template for how WoW was developed.

The Queue: This is the part where we shoot each other

Starfield has a lot of influences. The spaceship design borrows heavily from old 60’s and 70’s NASA launches like the various Apollo missions, while also feeling not dissimilar to Space:1999 if y’all remember that one. In terms of gameplay, it’s a bit of a mixed bag, with a clear line of descent from Skyrim and the Bethesda Fallout games — in many ways it’s a successor to Fallout 4 with all the addictive spaceship and outpost building you can do.


The Queue: In the mountains…

I took a nice, relaxing weekend in the Smoky Mountains with the partner and some friends, inclusive of a long and at times terrifying hike up one of said mountains. It was awesome! Nature is pretty freaking rad, and the views were incredible. But you know what I couldn’t get out of my head the entire time?

Thorim’s dang “In the mountains…” line. It’s seared into my brain. Forever and ever, permanently associated with anything mountain-related. I am cursed.

Anyhow, this isn’t about that. This is about you.

And The Queue.


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