by Alex Ziebart on February 3, 2015 at 9:00am @AlexZiebart
For those not familiar, WoW Insider was a World of Warcraft news site that bore the tagline: “WoW News, Guides, and Analysis.” We strove not only to provide the news, but provide its context and continue to explore its impact. We were fans willing to show our passion in both praise and criticism. We provided guides to content not aimed only at the hardcore, but players on every point of that spectrum in the vein of Blizzard’s motto: easy to learn, difficult to master.
We want to keep doing it. We want a site to call our own. We want a fresh start. We need your help. That's why we've started a Patreon, where you can directly support this site and its staff.
by Adam Holisky on February 3, 2015 at 8:55am @adamholisky
Join us tonight at 11 p.m.
by Matthew Rossi on February 3, 2015 at 7:00am @MatthewWRossi
I've written about World of Warcraft and its lore for a very long time now. And one of the discussions that pops up from time to time is the idea that gameplay trumps lore. Why can't humans talk to forsaken, when all forsaken have memories of being human? Gameplay trumps lore - allowing forsaken to speak to Alliance players caused too many problems in PvP. Why did the Alliance allow the Horde to continue to exist after the Siege of Orgrimmar without extracting heavy concessions? Because the story has to accommodate both factions - it may not make a lot of sense for the Alliance and Horde to come out of that moment coexisting, but the game has players on both sides who don't want their faction dismantled.
by Adam Holisky on February 3, 2015 at 6:55am @adamholisky
As noted by Community Manager Lore yesterday, Blackrock Foundry is opening independent of patch 6.1, and in no way indicates an impending release of the patch.
by Adam Holisky on February 3, 2015 at 6:45am @adamholisky
Guess what?
by Adam Holisky on January 1, 2015 at 6:08pm @adamholisky
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