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Role Play: Adventures in alternate universes

Warlords of Draenor brought to the table a lot of new story that all roleplayers can use and play with, but it also brought a pretty unique opportunity for both draenei and orc roleplayers. Because this expansion is taking place in an alternate universe version of Draenor, orc and draenei roleplayers now have the chance to play in a world of "what-if." What if your character is not from Azeroth, but in fact originated on this version of Draenor? What if you have two versions of the character you've been playing all along -- the Azeroth version, and the Draenor version? What if the two of them meet?

Heroes of the Storm Lost Vikings developer insights blog

Heroes of the Storm community manager Trikslyr had an opportunity to chat with designer John Hodgson in the latest installment of the Developer Insights blog, mostly about the new Lost Vikings Hero. Hodgson talks about trying to retain each Hero's flair from their original entry into their Blizzard franchise, and how the design team tried to import those qualities into the Nexus.

If raiding guilds were actually honest

The guild has an open invite policy for non-raiding members and friends because the guild leader is afraid of being called an elitist. If you've been turned down for a raid slot but want to slither onto the mythic team when we get desperate for your class or spec, please apply for general membership. If you're a blithering idiot who never shuts up in guild chat and is an endless source of irritation and drama, we suggest being friends with a raider we can't afford to lose.

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