One of the most popular stories you'll hear from the earliest World of Warcraft players is how Alterac Valley battleground matches could last many hours, with players leaving for meals or classes and then returning to find the same match going.
The Year of the Gryphon is about to start in Hearthstone.
Happy 16th anniversary, World of Warcraft!
Is it time to admit that WoW Classic, despite being very popular at its launch, can't really do what it set out to do?
Before you jump in to suggest a litany of conveniences WoW Classic could use, let me make something clear: This post isn't about adding features to Classic that weren't there.
WoW is turning 15 this year, and for such a milestone event Blizzard is pulling out all the stops.
If you are like most World of Warcraft players who started playing more recently -- say, after Cataclysm -- you've probably heard a lot of horror stories about Alterac Valley back in Classic WoW, and I'm here to tell you two things.
Last month we talked about how WoW Classic is going to deal with content, and how the complete form of World of Warcraft's content before it ended won't be entirely available at launch, with various raids and dungeons launching in phases.
World of Warcraft launched in North America and Australia on November 23, 2004.
To me, Legion was far more nostalgic than the transparently nostalgia-driven Warlords of Draenor.