Diablo 2 Resurrected
At the Diablo Q&A at BlizzConline, Diablo 2 Resurrected's Rob Gallerami made it clear that the original in-game cinematics from Diablo 2 will be completely redone, in a shot-for-shot remake to bring these cinematics up to the standards of modern Blizzard games.
We have Diablo 2 Resurrected, Diablo Immortal, and Diablo 4 all in development while Diablo 3 is still in active production with Seasonal play an ongoing endeavor.
Diablo 2 Resurrected is upon us.
BlizzConline was not exactly like your usual BlizzCon, but despite being a completely online event with no audience presence, it was still chock-full of juicy new information for most major Blizzard franchises -- and even some unexpected minor ones.
One of the major announcements at BlizzConline this weekend is the forthcoming Diablo 2: Resurrected, a complete remaster of the classic game for PCs and consoles by Vicarious Visions.
The announcement of a Diablo 2 remaster was one of the high points of this year's BlizzConline, and eager fans have had lots of questions.
If you've been watching BlizzConline (or reading about it), you've probably heard mention of cross-progression, a feature you'll find in both Diablo 2: Resurrected and Diablo 4.
A collection of the artwork and alpha stage screenshots from Diablo 2: Resurrected shared for BlizzConline.
Watching the Diablo Q&A at BlizzConline, I was happy to hear Rob Gallerami talk about how multiplayer is going to work in Diablo 2: Resurrected. Although I was a bit disappointed to hear him say that we're not going to get the couch co-op play that Diablo 3 has on consoles, I was heartened to hear that 8-player multiplayer will be available, hearkening back to the way it worked when the game first came out, and it'll be available through Battle.net.
The well-loved Diablo 2 heroes have been modernized with improved art renders shared for BlizzConline.