The lore of any game is there to help the game be fun and engaging.
If you've been waiting to play Orphea, now you can -- she's live in the Nexus right now, and brings a new flavor to the mid-range Assassin role.
With Diablo Immortal on the horizon, we're going to get a look at the big gap of 20 or so years between the end of Diablo 2 and the start of Diablo 3.
WoW Battle for Azeroth Interview: The origins of Saurfang, Sylvanas wielding Xal’atath, and the possibility of three factions
During BlizzCon, Mitch and I sat down with WoW Senior Creative Director Alex Afrasiabi and Technical Director Patrick Dawson to talk about Battle for Azeroth.
Hallow’s End has a wealth of lore behind it — and Blizzard should use that as the foundation of an overhaul to the holiday
In my opinion, Hallow's End has been a casualty of the increasing hostility between the Horde and the Alliance since Cataclysm. In particular, the holiday suffers from two problems -- a tendency toward stagnation and a removal of its in-game cultural significance that renders it effectively meaningless.
Warfronts are exciting, new, fun content, but I didn't expect them to throw me an emotional gut-punch.
This may seem like a strange topic from me, but it's something I think about all the time.
As beautiful as it may be, Azsuna is far from idyllic.
Recently, I saw a person talking about World of Warcraft and Blizzard's storytelling who was not particularly complimentary.
If you love Blizzard games, you probably love them for a variety of reasons.