It's been some time since we've met, fellow monks.
Patch 7.1 has arrived.
During last week's Legion Q&A, Ion "Watcher" Hazzikostas mentioned a number of balance hotfixes would be coming down the pipe this week, but most of those balance changes have been put on hold.
This week Monks received the idea of a new iteration of Storm, Earth, and Fire, and the general area-of-effect (AoE) abilities for Windwalker.
Fragnance, a Swedish player hailing from the EU guild <Serenity>, decided to pit himself against one of the most unique challenges that the game had to offer: the Endless Proving Grounds for DPS.
Blizzard's approach to class design in Legion centers around the "distinctive identity" of a class and its specializations.
In the lull before Legion, the class hasn't undergone terrible many iterations.
It's that time of year again.
Analysis of Diablo 3 Season 4 started as early as a month in with a piechart graphic from Monstrous, a Diablo 3 forum MVP, that tracked class popularity in the leaderboards in 4-player, 3-player, 2-player, and solo groups across all seasons, using data from DiabloRank.
Sitting in the audience of the opening ceremonies for BlizzCon 2011, I found myself absolutely mesmerized by the idea of the Monk class to be introduced in Mists of Pandaria.