One of the things that's evolved over time in World of Warcraft, and is going to evolve more in The War Within, is that you can make choices about what you get up to in the game.
I've been thinking a lot about how World of Warcraft essentially has a few alternate game modes as part of its basic retail experience.
Honestly, the Mythic+ revolution that we saw start in Legion has by and large passed me by.
With patch 9.0.5 came the newest iteration of Valor Points, another currency to add to the growing list that Shadowlands has added.
World of Warcraft is a game with a lot of content, and at max level players have a lot of activities to pursue.
If you've been running Mythic+ or Castle Nathria, you've probably noticed that the Anima drops have pretty slim — just 35 Anima per boss kill in Nathria or full clear of an M+ dungeon.
Okay, complete disclosure here -- I loved how easy it was to gear up by the end of Battle for Azeroth.
The end of Battle for Azeroth is just around the corner.
With the new season of Mythic+ upon us, you have an exciting opportunity to burn through all of your cooldowns and die to a brand-new seasonal affix.
Mythic+ dungeons in World of Warcraft are a great way to challenge your group or get some of the best gear available.