This week sees the debut of the Netherlight Crucible, and with it, several tuning changes to help keep classes balanced with the boost to Artifact's item level the Crucible will bring.
I have to admit, I did not expect The Caverns Below to be that amazing of a quest.
The Necromancer is coming to Diablo 3 and that's great, but there are a host of other classes from the franchise's history and lore that we could have seen.
Salutations, sneakthieves, spies and scalawags.
Demon Hunters be damned, Paladins be purged and Hunters be haunted: There is no character better engineered for leveling in WoW than the solitary Rogue.
The assassins are back.
Legion's artifact weapons have placed more emphasis than ever before on the tools we do battle with.
This week's edition of Encrypted Text isn't about Rogue class design or gameplay.
I have to admit it: I'm a little jealous of Druids right now.
Today, we take a look at the Rogue class hall in World of Warcraft: Legion.
Hide your valuables: The Outlaws are coming.
Outlaw got me.
Looks like WoW's Rogues are about to get a lot roguier.
As we wander aimlessly through this slowly widening chasm between the announcement of Legion and the first major release of information about what new changes the game has in store for Rogues, now feels like a good time to stop, take a step back and look at the adjustments that Warlords of Draenor brought to our class.
You've all clearly coated your keyboards with Feedback Poison, because the conversation in the comments section of the last Encrypted Text column was outstanding.
What if every Rogue spec could only wield swords?