The huge talent revamp that came with Dragonflight's first pre-patch is only the latest model of many, many talent iterations over World of Warcraft's 18 year history.
Dragonflight is nearly upon us, and World of Warcraft's patch 10.0, which hit the live servers this week, brought many new features and changes — chief among them, the new talent system.
A big change is launching with today's Dragonflight pre-patch -- the newly revamped talent system.
One of the most intriguing features coming to Dragonflight, Dragonriding, lets you not only take to the skies, but to use physics to hurdle your way through the Dragon Isles like a Goblin-engineered rocket.
Beta testing has begun for World of Warcraft: Dragonflight, and many players are getting to see (or experience) a small preview of what the upcoming expansion has in store for us.
Dragonflight won’t require a rested area for talent changes. Here’s how to choose, change, save, and swap talents in the expansion
Talents are getting a big shakeup in Dragonflight with the return of talent trees, which send you down long branching paths to unlock skill buffs and new abilities.
Response to the new talent trees in Dragonflight has been mixed, with the positive reaction to Old God worship muted by concerns over the complexity of the system and the potential loss of some core class abilities.
In the simplest terms, the best thing about a talent system in a video game is the customization it allows you to apply to your character's toolkit.
The World of Warcraft team recently unveiled a preview of the Priest talent trees for the upcoming Dragonflight expansion, and with it came a really cool surprise.
Blizzard has finally released a full preview of Dragonflight's new talent tree system — at least for Death Knights and Druids.