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Tavern Watch Plays Runelords 00: Our Pathfinder 2e adventure (almost) begins!
The Tavern Watch crew are back with another TTRPG podcasting adventure.
What are some of your most memorable gaming moments that made you stop and say, “What the heck, man?”
Do you guys remember the first time a game made you stop and say what the heck was that?
What’s the best implementation of a common idea you’ve seen in a game?
I cannot believe how much I love the way Starfield implemented New Game Plus.
WRUP: Team Blizzard Watch says goodbye to September with a weekend of gaming
Hello and happy Friday!
What we know about Daggerheart, the new TTRPG by Darrington Press and the Critical Role team
Earlier this year, Matthew Mercer and Mica Burton announced a portfolio of gaming projects designed and developed by Darrington Press, Critical Role's gaming arm.
5 great decks to use for Marvel SNAP’s new Featured Location, Time Theater
Marvel SNAP rolled out the last Featured Location of its Loki for All Time season, Time Theater, and we’re settling in to watch highlights of awesome decks for you to try out there.
What makes a game’s flaws forgivable to you?
I've heard it said that no game is perfect -- even great games, nearly universally beloved ones like The Legend of Zelda: Tears of the Kingdom or Red Dead Redemption 2 have aspects that annoy even the most staunch apologists.
Why do games have such terrible inventory systems?
There's some kind of evil extradimensional entity that makes developers simultaneously create huge, expansive open worlds for players to explore while also including a crafting system to make things.
5 great decks to use for Marvel SNAP’s new Featured Location, Mount Vesuvius
Marvel SNAP rolled out the first Featured Location of its new Loki for All Time season, Mount Vesuvius, and we’re running for the hills with some awesome decks for you to try out there.
How do you deal with a game that takes over your life?
I play a lot of video games.



