by Megan O'Neill on February 13, 2015 at 10:00am @_poneria
Players are reporting extreme motion sickness for the room mechanics involved in the Hans'gar and Franzok fight. Some players have no history of motion sickness in other scenarios, like traveling by boat or car, and yet are reporting headaches, confusion, vertigo, and nausea from the moving conveyor belts that make up the room's floor in the fight.
by Elizabeth Harper on February 13, 2015 at 8:00am @faience
Sure, Love Is in the Air in WoW right now, but it's almost Valentine's Day in the non-virtual world, too. That means flowers, chocolate, and, of course, Valentine's Day wishes. Our favorite Valentines, however, are unapologetically geek and gaming-themed.
by Anne Stickney on February 12, 2015 at 8:19pm @Shadesogrey
Another round of hotfixes for patch 6.0.3 have been released, with more raid adjustments for Blackrock Foundry. The Blast Furnace, Kromog, Beastlord Darmac, Operator Thogar, and the Iron Maidens have all had adjustments made. In addition, a couple of minor bug fixes were applied to battlegrounds, battleground achievements, and the tier 17 set bonus for death knights.
by Adam Koebel on February 12, 2015 at 8:00pm @BendakWoW
Blizzard just posted a preview of some upcoming graphical improvements for patch 6.1. These include new anti-aliasing options, a new SSAO (screen space ambient occlusion) option, and a new point lighting option.For
by Anna Bell on February 12, 2015 at 6:00pm @liopleurodonic
Heroes of the Storm community manager Trikslyr had an opportunity to chat with designer John Hodgson in the latest installment of the Developer Insights blog, mostly about the new Lost Vikings Hero. Hodgson talks about trying to retain each Hero's flair from their original entry into their Blizzard franchise, and how the design team tried to import those qualities into the Nexus.
by Alex Ziebart on February 12, 2015 at 4:00pm @AlexZiebart
The StarCraft II developers released a few tidbits of information about Legacy of the Void's multiplayer development. Check within for highlights!
by Allison Robert on February 12, 2015 at 2:00pm @AllisonRobert
After writing yesterday's article on tank representation in the level 100 Proving Grounds, I got curious about whether the lopsided statistics there were similar to what you'd find in other roles, and started digging further.
by Adam Holisky on February 12, 2015 at 12:00pm @adamholisky
Welcome back to The Queue.
by Eliot Lefebvre on February 12, 2015 at 10:00am
Despite my earlier flirtations with other classes and my continued love of several others, Shaman is still my preferred class and the one that I tend to think of as mine in World of Warcraft. I've taken breaks from it before, but I've always kept my eye on it just the same. And it took me a startlingly long time to realize that there was a good reason for it: Shaman is the last vestige of a class design that's kind of moved on from the game as a whole, especially when you're playing Enhancement. As specs become more and more rigid and settle characters more firmly into roles, Enhancement winds up still containing some of that flavor of the earliest days. It's a hybrid. It's always been a hybrid. And with a decade of the game gone, I would argue that it's the last true hybrid left in the game.
by Elizabeth Harper on February 12, 2015 at 8:00am @faience
It's official: Twitter is coming to the World of Warcraft in patch 6.1. But will we all be using it? After a decade of using World of Warcraft completely Twitter free... we've got to wonder if we really need social media seeping into our favored form of escapism.