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Player housing, Night Elf Paladins, and ducks — highlights from our Dragonflight interview with devs Tina Wang and Jackie Wiley

With the announcement of World of Warcraft: Dragonflight we got the opportunity to see what's on the roadmap for upcoming inclusions into Warcraft. There was the surprise reveal of the new Evoker Hero Class, the less surprising reveal of the Dragon Isles setting, and the massive updates to how we'll build our character's talents and user interface.

The Queue: More like Byegelon

I didn’t remember to take a picture of my bear next to him — but we did it! 10/11 Heroic Sepulcher!!

Rygelon actually took us most of the evening. Getting the timing right with the Quasar’s and dropping debuffs has always been the trickiest part. On Normal it was inconvenient to mess that up, on Heroic it was a raid wipe. I gotta say I’m not really a fan of these mechanics where if one person makes one mistake it’s game over. Especially after how many times we wiped to Anduin Blasphemy being dropped on the melee clump. The rest of Rygelon was fine, my raid has enough people pushing 15+ keystones that we overgear the raid pretty solidly now, so a lot of the damage checks are just being blown past.

Now we move on to the first few bosses on Mythic before coming back and getting the Jailer. In theory, they’re easier but I’ll believe that when I have Mythic Skolex and Dausegne on the ground in front of me.

While I look up what kind of fish I can catch using a giant dead interdimensional worm as bait, it’s time for — The Queue.


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