Search Results For: Diablo Immortal
What’s your go-to game when you’re sick?
Welcome to the end of September, Watchers!
What makes you decide you’re done with a game?
I stop playing games for a variety of reasons.
Blizzard Watch Podcast: WoW Patch 10.1.5 and Augmentation Evokers
Join us as we discuss all the features in WoW patch 10.1.5 including the new Augmentation support spec for Evokers, the new Blood Knight class in Diablo Immortal, Diablo 4’s Season 1 starting next week as well as the battle pass that comes with it, and our concerns about Microsoft’s imminent acquisition of Activision-Blizzard.
Why (and how much) does character customization in video games matter to you?
In the original Diablo, you could just barely make out your character.
How do you feel about Battle Passes in games? Which games (if any) do them right?
While the concept of Battle Passes may have originated in DOTA 2 and spread like wildfire among mobile gacha games, it's no secret that Blizzard seemingly loves the idea of them for their own games as well.
Blizzard Watch weekly wrap-up: Another busy week in Blizzard games
Blizzard doesn't do anything by halves: last week we had big releases for three games.
What do you consider to be the difference between an MMO and a live-service RPG?
I've been thinking more and more about the question -- "Is Diablo 4 an MMO?" -- since I currently play World of Warcraft, am pretty heavily invested in Diablo 3, was into Diablo Immortal for a couple of months there, and was just utterly charmed by the open beta for Diablo 4.
How fast do you think content should release in an MMO?
Blizzard currently has two MMOs -- the venerable World of Warcraft, which has been in operation for 18 years (19 this November, and it's a little terrifying to realize WoW could vote if it were a person) and the more recent mobile MMO, Diablo Immortal. Now, over the years I've come to consider a certain pace of content delivery to be the norm, but in reality many MMOs release content at a much quicker pace than World of Warcraft.
Hearthstone Mercenaries gets its last hurrah with a final game update before going into maintenance mode
Hearthstone Mercenaries is getting one big final update, and then the game mode will go dormant.
What takes a game’s monetization from “reasonable” to “unreasonable” for you?
I'm on record as having said that Diablo Immortal was a fun game and that it was possible to play it without spending a cent on it, and I stand by those statements.



