Search Results For: Lore Watch
Last week on Blizzard Watch: The class columns are coming
If you've been keeping an eye on Blizzard Watch this past week, you saw a number of our class columns make a fresh debut. If you haven't, you can find them all right here. There are still more on the way, so if you haven't seen your class yet, don't worry. It's coming. Along with the past week's columns, you can find all of the biggest news from Blizzard Watch here, too.
WowCraft Episode 18 explores the dangers of world PvP
Whether you love or hate PvP, Carbot understands your woes, and the latest episode of WowCraft shows us how to cope — or maybe how not to cope — with corpse campers when you're just trying to mine an ore node.
Know Your Lore: Queen Azshara
You might be wondering why, for my inaugural Know Your Lore column here at Blizzard Watch, I'm covering Queen Azshara, of all things.
The Queue: Lore, the guild, boosted characters, webcomic, and Bethesda
Welcome back to The Queue.
Last week on Blizzard Watch: Now our watch begins
Today will mark the one week anniversary of the existence of Blizzard Watch. What better day than Battle.net maintenance day to give a recap of our content so far?
Know Your Lore: The Third Host
Hi.
The Queue: Your Blizzard Watch questions
For those of you unaware, The Queue is Blizzard Watch's daily Q&A column, primarily focused on World of Warcraft.
Welcome to Blizzard Watch
For those not familiar, WoW Insider was a World of Warcraft news site that bore the tagline: “WoW News, Guides, and Analysis.” We strove not only to provide the news, but provide its context and continue to explore its impact. We were fans willing to show our passion in both praise and criticism. We provided guides to content not aimed only at the hardcore, but players on every point of that spectrum in the vein of Blizzard’s motto: easy to learn, difficult to master.
We want to keep doing it. We want a site to call our own. We want a fresh start. We need your help. That's why we've started a Patreon, where you can directly support this site and its staff.
Lore and story as game mechanics in WoW
I've written about World of Warcraft and its lore for a very long time now. And one of the discussions that pops up from time to time is the idea that gameplay trumps lore. Why can't humans talk to forsaken, when all forsaken have memories of being human? Gameplay trumps lore - allowing forsaken to speak to Alliance players caused too many problems in PvP. Why did the Alliance allow the Horde to continue to exist after the Siege of Orgrimmar without extracting heavy concessions? Because the story has to accommodate both factions - it may not make a lot of sense for the Alliance and Horde to come out of that moment coexisting, but the game has players on both sides who don't want their faction dismantled.
Here’s what I thought about Diablo 4: Lord of Hatred after playing for 40 hours
Diablo 4: Lord of Hatred is due out on April 27 in North and South America (April 28 in the rest of the world), but I've already had a chance to play through the game, and I loved it.



