World of Warcraft patch 10.0, which lays the groundwork for the upcoming Dragonflight expansion, is dropping today, October 25, with a big improvement to character customization: all races will be able to become Mages, Priests, and Rogues.
Usually, when talking about classes in video games, it's a reference to character classes, which are the jobs or roles a specific character can perform.
With the Evoker class only being playable by Dracthyr and Dracthyr similarly only having the option to play Evokers in Dragonflight, I've been doing a lot of thinking about what other unique class and race combinations we could potentially see in WoW and whether or not they'd be good ideas.
One thing I've always wanted to change about WoW is the idea that certain classes can only be played by specific races.
We haven't had a new class in World of Warcraft since Legion introduced the Demon Hunter.
My various Warriors absolutely want the Barbarian's Arsenal system from the Diablo 4 beta I played at BlizzCon 2019.
Sometimes I think about the design of the Demon Hunter from Legion and I realize that in a lot of ways it's kind of perfect.
I know some people who play WoW or other MMOs with the idea that they should be all about the group -- they pick their main based on what the group needs, they switch mains to suit the group's objectives, it's more important to them to play the role that they see needs playing.
If you, like me, are looking forward to the upcoming Mass Effect Legendary Edition then you'll have to accept a simple fact -- in order to play the game, you will have to, well, play the game.
There were fewer classes in The Burning Crusade than there are now, but that doesn't mean there weren't quite a few.