We got some additional insight last week that the four Covenants we'll choose from in Shadowlands are intended to tap into the identity of our characters, helping them to become more unique than the race, class, and specialization that defines them in terms of gameplay.
In a new development update blog released today, titled "The Road to Shadowlands," World of Warcraft Game Director Ion Hazzikostas has shared a roadmap containing several informative tidbits about the upcoming expansion, Shadowlands.
Choices are fundamental to the gaming experience and you’ve got a big one coming up in Shadowlands.
In Shadowlands, the Night Fae Covenant shows us the mirror to the Emerald Dream and the darker half of the Wheel of Life.
Shadowlands is bringing back the class fantasy feeling of Legion, so much that they cheekily called it "The Unpruning" — undoing the "surgical pruning" that had been happening since Warlords of Draenor.
In Shadowlands, the Necrolord Covenant is considered the military might of the Shadowlands and protects it against external forces that wage war against the enemies of Death.
In Shadowlands, the Kyrian Covenant is all about righteousness, valor, and humility, while giving us fluffy owl buddies and wing transmogs.
In Shadowlands, the Venthyr Covenant is all about punishment and atonement.
So I've been looking over these changes to Death Knights that are coming in Shadowlands, and I have a few things to say about them.
We learned yesterday that the next WoW expansion, Shadowlands, will be ruled by Covenants — sort of a cross between factions and class halls.