Okay, so you've decided you want to create your own world in your weekly tabletop game.
So you want to play Dungeons and Dragons -- or any tabletop RPG, really -- but you, like me, are broke and can't afford all those books, and a ton of dice, and minis, and maps, and even more dice.
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The Strixhaven: A Curriculum of Chaos sourcebook brings D&D fans to the magical university of Strixhaven for the first time -- but it's not the first time we've seen Strixhaven, which hails from the world of Magic: The Gathering TCG.
So you're running a D&D game, and you're not sure what you want to do.
A story of gods, dragons, and a lot of crashed airships: Join us this Saturday for another episode of D&D escapades
Last time we saw our intrepid adventurers, they were crashing a magical ship into the Infinite Battlefields of Acheron, meeting up with a goddess of War, and learning that their long time enemy was attempting to breach the Eye of the Maker, a fantastic magical location where all sorts of bad stuff could well happen.
There is a new Unearthed Arcana come out for Dungeons and Dragons, Travelers of the Multiverse.
With The Wild Beyond the Witchlight in the rearview mirror, it's time to start looking forward to Fizban's Treasury of Dragons, due out in three weeks.
Tabletop RPGS predate the MMO video game genre, and MMOs borrowed heavily from their predecessors.