The huge talent revamp that came with Dragonflight's first pre-patch is only the latest model of many, many talent iterations over World of Warcraft's 18 year history.
World of Warcraft is bringing the first of two Dragonflight pre-patches this week, and today we get the expansion's various mechanical changes like the new talent system and the loss of the Shadowlands tier set bonuses.
The Dragonflight pre-patch launches tomorrow (at least for some regions), and with it comes yet another overhaul to WoW's talent system.
Beta testing has begun for World of Warcraft: Dragonflight, and many players are getting to see (or experience) a small preview of what the upcoming expansion has in store for us.
Dragonflight won’t require a rested area for talent changes. Here’s how to choose, change, save, and swap talents in the expansion
Talents are getting a big shakeup in Dragonflight with the return of talent trees, which send you down long branching paths to unlock skill buffs and new abilities.
In the latest talent tree preview for the next World of Warcraft expansion Dragonflight, Shadow Priests got a pleasant surprise: At the bottom of their talent tree was the option to cast your lot with one of the four Old Gods.
WoW Dragonflight expansion is getting a new point-based talent system, and a promise of no borrowed power
World of Warcraft's next expansion, Dragonflight, is a return to the roots of the game in many senses with a new kind of talent tree.
I love having more options when playing a game, and yet, I often find the options a bit too much.
Sometimes you ask a question and you want to answer it immediately, precisely and concisely.
I've played World of Warcraft for a really long time, and yet I still get excited when patch notes come out, or when there's some datamining that highlights a change I like.