when the feeling’s strong and your actions wrong,
when you killed those guys and you don’t know why
it’s sad to say,
conquest and mayhem in Kyros’ name,
I am to blame
Tyranny by the folks at Obsidian is rapidly becoming one of my favorite old school RPG’s. It uses the same engine as Pillars of Eternity, but the story is one you rarely see in a CRPG, and it’s got me thinking a lot about how to frame a narrative in a game.
And also, I’m completely serious when I say I can’t stop making up versions of Tragedy by the Bee-Gees based around it.