Warlords Of Draenor
Blizzard to hold press conference at Gamescom
We already knew Blizzard was going to be at Gamescom this year -- but now we know they have something they'd like to tell us about.
The importance of story
I know a lot of players who argue that the story in MMOs like World of Warcraft is less important than the play experience.
Shadow Word: The importance of Void Entropy
Not too long ago, Celestalon took to the forums to post a reply to a very well thought-out breakdown of Shadow Priests heading into patch 6.2. The entire post is quite lengthy, but to any dedicated Shadow Priest, it’s a must-read (as is the reply from Celestalon). Instead of reiterating points made in the post, I wanted to take a moment to address a specific part of Celestalon's response about Blizzard's idea of what it means to be Shadow: (more…)
Hellfire Citadel to be last raid in Warlords
Mamytwink and Zecharia interviewed Lead Game Designer Cory Stockton about patch 6.2 and WoW's future.
Encrypted Text: Patch 6.2 Rogue Q&A
You can feel it in the air, like a scent on the breeze.
Lightsworn: Retribution Paladins in patch 6.2
In patch 6.2, Retribution has some minor changes, awesome tier bonuses, and a handful of fun encounters in Hellfire Citadel to look forward to.
Know Your Lore, TFH Edition: Wrathion, Draenor and the game
What does Wrathion want with Draenor, why is he there to begin with, and why did he ally with Kairoz and help Garrosh Hellscream escape? I think the answer to that question may very well have been staring us in the face all along, and it's been staring us in the face since the end of Mists of Pandaria.
Lightsworn: Fixing two lackluster Retribution talents
Too often I find myself falling back to the same set of talents, even though "cookie cutter" builds are supposed to be a thing of the past. Am I doing something wrong, or could it be the talents that are at fault (or could it be both)?
Live Q&A with Ion Hazzikostas on Saturday, June 6
Have any burning questions for Blizzard? Sure you do. Blizzard is planning a live Q&A with Lead Game Designer Ion "Watcher" Hazzikostas on Saturday, June 6, where he will address viewer-submitted questions about 6.2, as well as lessons Blizzard has learned with Warlords of Draenor.
On flying and World of Warcraft
Okay. I've been mulling this one over since Ion Hazzikostas' interview this week. And it's not going to make me a lot of friends, I expect. So best to just rip the band-aid off and go for it.