Matthew Rossi
How do you approach playing alts in MMOs?
It's kind of a running joke that I have a lot of Warriors in World of Warcraft, but the fact is, I've always just enjoyed that class the most out of any that the game offers.
What is the Radiant City in D&D — and what does it mean for the D&D multiverse?
One of the fun things about Dungeons and Dragons is its plethora of amazingly weird cities that exist to foster adventures across the planes.
Blizzard increases drop rate of Soul Ash, Soul Cinders, Progenium Essentia, and more, making Legendary crafting easier
It hasn't been easy to craft Legendaries in WoW -- but it just got a lot easier.
What games just hit that perfect dopamine spot in your brain?
Honestly, one of the reasons I'm still playing Diablo 3 all these years later (it came out in 2012) is because it still has this perfect gameplay loop that sparks a mellow, relaxed feeling for me.
Join us Saturday, March 26, as we go back Into The Weirs to face down a minotaur god and his cult alongside a troop of kobold pirates
Every month we run a couple of Tavern Watch Dungeons and Dragons adventures, like Liz Harper's Wild Beyond the Witchlight campaign, or our new Into The Weirs campaign, where Joe Perez and Matthew Rossi (that's me) run a game set in a unique world of our join creation.
Shadowlands Season 4 will include affixes for raiding, Mythic+ dungeons from multiple expansions
The announcement of Shadowlands getting a Season 4 is a fascinating attempt to provide players with something new in that period after all the content has been released, but before we get the next expansion.
The Queue: Life is stressful
I tried to come up with a fun header for this, but the fact is, it’s been rough lately and I just didn’t have anything left in the tank for something jovial. I will say, if you’re having a hard time, try and reach out to someone. It can make a difference.
How does a game’s UI affect the actual gameplay experience for you?
One of the things that really makes it hard for me to play WoW Classic is the UI.
What tabletop RPG hasn’t gotten its deserved video game?
D&D has had many video games over the years, with Baldur's Gate 3 merely the latest one, and with two Pathfinder offerings also available.
What could Blizzard do to make flying feel integrated into WoW?
I'm really glad that flying is now available in Zereth Mortis, but I'm also confused as to why it had to be unlocked in the first place.



