Discussion
What are the best aspects of Season play that Diablo 4 should make sure to borrow from Diablo 3?
Diablo 4 will have Seasons, iterating on the Ladder Seasons from Diablo 2 and the Seasons of Diablo 3.
How should World of Warcraft bring back progression as a gameplay mode (à la Warfronts)?
One of the most popular stories you'll hear from the earliest World of Warcraft players is how Alterac Valley battleground matches could last many hours, with players leaving for meals or classes and then returning to find the same match going.
Who would you like to see return to World of Warcraft?
There are various characters who have been important to Warcraft as a whole, and World of Warcraft in particular, that we haven't seen for a while.
With September somehow on the horizon, what are your gaming plans for the early autumn?
Ok, fine, depending on how you mark the turning of the seasons, we're still a few weeks away from it technically being autumn.
How important are mods to your World of Warcraft experience?
I used to heavily modify my WoW when I was raiding.
How do in-game currencies affect your game experience?
I feel like it's fair to say that by the end of Shadowlands (if you’ve been playing this whole time), you are running around with a fair amount of currency.
So, what’s your WoW character doing in the 3-year gap between Shadowlands and Dragonflight?
In a rare inside look at how the Warcraft team puts together WoW's timeline, Lead Narrative Designer Steve Danuser not only put WoW's history on a timeline -- he also stated, in no uncertain terms, we'd be having a bit of a time skip between the end of Shadowlands and the start of Dragonflight.
How do you feel about cosmic storylines in World of Warcraft?
I'm generally pretty down for storylines in my games that swing the focus as wide and cinematic as it can get. Legion, for example, was a story I really enjoyed -- the invasion of Azeroth by a vast, world-spanning host of demons which led to a showdown on a planet seething with fel corruption between a Pantheon of beings on the scale of gods and their fallen former champion, who sought to potentially destroy our whole world.
What do you think about subscriptions, Season Passes, and other types of “live service” monetization?
We've recently learned that Diablo 4 will feature Seasons, much like Diablo 3.
Why do I need to run a ton of old raids before I can do anything else on the Dragonflight alpha?
Now, this is in no way, shape, or form anything Blizzard is responsible for.



