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The Queue: Glorious!

Last night was my favorite raid of the season — we got our Glory of the Vault Raider achievements!

There were some pretty good ones in this raid tier. I like the call back to the Lurker Below and the name of Raszageth’s achievement. I also liked how none of them were personal achievements, it felt good to all succeed together as a raid team, and not have to wait for everyone in the group to be able to dodge all of the mechanics flawlessly in a fight.

I will say though that I have reached my limit of appreciating achievements where you get bounced into the air in a fight and have to collect orbs. I could do without those going forward. They’re always the most awkward achievement to get out of the run, and usually, the solution is to just throw Demon Hunters and Evokers at the problem. I would accept having to use Chrashin Thrashin toys, or the Eye of Kilrog style toys where you control a smaller vehicle and have to drive that through things as a replacement for the next bounced up for orbs achieve.

While I figure out who to submit that idea to on the Warcraft team, it’s time for — The Queue!


Tavern Watch Plays Weirs 10: The undead baby dragon amalgamation of your nightmares

As we begin to wrap up our homebrew D&D campaign, Into The Weirs, the party faces down a monstrosity composed of undead dragon babies, enters the dragon citadel that may hold the answers to all their questions, and encounters a foe whose slogan is “we bring death.” Matthew Rossi DMs this session alongside our cast of players: Anne Stickney as Kiska, a slightly unsettling drow druid who has left the Underdark in search of the source of recent natural problems.

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