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Last Week on Blizzard Watch: When ninja attack

World of Warcraft Features Arcane Sanctum: Blackrock Foundry Iron Assembly and Blackhand’s Crucible for mages Blood Pact: Warlock-themed battle pets Locked and Loaded: Grading level 100 hunter talents Totem Talk: My first week as Elemental and patch 6.2 Know Your Lore: Why Grommash Hellscream shouldn't die Officers' Quarters: Merging for mythic BlizzCrafts: Badge Babes turn your characters into art Role Play: The basics of story creation Webcomic Wrapup: From Q&As to Let's Plays Livestream Archive: WoW Leveling Bonanza - The Bomb World of Warcraft News and Miscellany Patch 6.2 PTR patch notes updates for April 29 Patch 6.2: Check out Pepe's new costumes Patch 6.2: New shipyard mission rewards Patch 6.2: Official Tanaan Jungle preview Patch 6.2: Felblight replaces Felblood as new crafting material Patch 6.2: An overview of new legendary pets Other Blizzard Titles Diablo 3 Diablo 3 player levels from 1 to 70 in 65 seconds Diablo 3 difficulty and game modes Livestream Archive: Diablo 3 - Fluffy heroism Hearthstone Hearthstone's May card back revealed: Ninja How Hearthstone cards are made Hearthstone’s Blackrock Mountain: Hidden Laboratory overview Heroes of the Storm Heroes of the Storm retail starter pack announced StarCraft 2 StarCraft 2 Legacy of the Void update preview talks new Terran unit and more If you’re looking for MMO news beyond World of Warcraft, look no further than our friends at Massively Overpowered.

Lightsworn: Shaking up how WoW’s encounters are tanked

No matter how many moving parts an encounter has, how it is ultimately tanked can be boiled down to one of a few formulas that Blizzard repeats over and over again when designing fights. As human beings, one of our evolutionary survival skills is recognizing patterns – many times, if you're like me, you'll be tanking a new encounter and think to yourself “hang on, I've seen this before.”

The Queue: Gold and Garrisons, Revamping Silithus, Useless First Aid?

Welcome back to The Queue, our daily Q&A feature! Have a question for the Blizzard Watch staff? Leave it in the comments and we may choose it for tomorrow’s edition!

For today’s Queue, I am entirely sourcing all of the questions from yesterday’s Queue. No Twitter, no emails, no nothing. Let’s see what happens. Oh, and that header image is from The Death and Return of Superman and it’s totally a Blizzard game. No, really, it is. And it was actually a pretty good game, too.


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