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The Queue: Tyranny, sung to the tune of Tragedy by the Bee-Gees

Tyranny,
when the feeling’s strong and your actions wrong,
it’s Tyranny,
when you killed those guys and you don’t know why
it’s sad to say,
conquest and mayhem in Kyros’ name,
I am to blame

Tyranny by the folks at Obsidian is rapidly becoming one of my favorite old school RPG’s. It uses the same engine as Pillars of Eternity, but the story is one you rarely see in a CRPG, and it’s got me thinking a lot about how to frame a narrative in a game.

And also, I’m completely serious when I say I can’t stop making up versions of Tragedy by the Bee-Gees based around it.


The Queue: this is fine.

We’re on week four of de facto crisis homeschooling, and yesterday I basically just let my daughter watch Nailed It for most of the day, and today I’m writing The Queue as quickly as possible so she can commandeer my computer for a Zoom meeting with her class. So I guess you could say I’m nailing it.

This is The Queue, where you ask us questions and we stave off existential dread for just long enough to answer them. Just long enough.


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