BlizzCon 2018 Diablo Q&A Liveblog
by Elizabeth Harper on November 3, 2018 at 7:30pm
While we usually have a World of Warcraft Q&A panel, a full-fledged Diablo Q&A panel is something new, and that means anything could happen over the next 45 minutes.
BlizzCon 2018: Charity auction and Art gallery
by Anne Stickney on November 3, 2018 at 6:46pm @Shadesogrey
BlizzCon 2018: Darkmoon Faire gallery
by Anne Stickney on November 3, 2018 at 6:31pm @Shadesogrey
In defense of mobile Diablo Immortal
by Alex Ziebart on November 3, 2018 at 5:53pm @AlexZiebart
At the tail end of BlizzCon 2018's Opening Ceremony, Blizzard Entertainment announced Diablo Immortal, the latest installment in the Diablo franchise -- and it's a mobile game.
Chris Metzen made a surprise appearance at the WoW Q&A and we are so excited
by Anna Bell on November 3, 2018 at 5:51pm @liopleurodonic
Q&As tend to be a little bit dry for the most part but there was a big surprise at the WoW Q&A at BlizzCon 2018 -- for all involved -- when beloved former World of Warcraft Senior Vice President Chris Metzen showed up to ask a question.
Jaina voice actress Laura Bailey sang “Daughter of the Sea” live at BlizzCon and it was magical
by Cory Taylor on November 3, 2018 at 5:46pm @CoryjTaylor
During the Voices of War: Horde vs Alliance panel at BlizzCon 2018, we were treated to a live rendition of "Daughter of the Sea" sung in character by Jaina Proudmoore's voice actress Laura Bailey, and composer Logan Laflotte!
Get ready to open the Gates of Ahn’Qiraj again — WoW Classic will release content in stages
by Deb Montague on November 3, 2018 at 5:30pm @GimmletteMajor
The most asked-questions about WoW Classic are what content will be available after its release next summer and when will additional vanilla content be released?
WoW Classic — What’s changed and what remains
by Matthew Rossi on November 3, 2018 at 5:22pm @MatthewWRossi
If you're wondering about WoW Classic as an experience -- specifically, if you're wondering what's changed between then and now, and what will be different in WoW Classic as compared and contrasted to the game as it was when patch 1.12 came out -- the Restoring History: Creating WoW Classic answered a lot of those kind of questions.
Blizzard could have avoided the Diablo Immortal PR catastrophe
by Scott F. Andrews on November 3, 2018 at 5:15pm @QuestVendor
The scene was heartbreaking for pretty much everyone involved: fans, guests developers from NetEase, and Blizzard staff alike.



