Please note: This post contains spoilers for the Sanctum of Domination cinematics.
We've talked before about how Battle for Azeroth used cinematics to expand on its storytelling, but I have to say, watching how Blizzard has merged its various kinds of cinematics in Shadowlands is nothing short of breathtaking.
Ah, patch day in World of Warcraft!
To be clear right off the bat, this is just a post of speculation.
How do you prefer the lore of a game relate to the player experience? How much of it should come from outside the game itself?
Games approach their storytelling in different ways for different reasons.
Spoilers follow for World of Warcraft patch 8.3 and the Ny'alotha raid.
As the servers came up for World of Warcraft's latest -- and apparently final -- major patch of Battle for Azeroth, two new cinematics surfaced to set the stage.
Wrath of the Lich King is a memorable WoW expansion for a plethora of reasons, ranging from gameplay systems to the in-game content itself to story beats and more.
Blizzard’s announcements during the BlizzCon Opening Ceremonies this year brought a lot to the table for the community.
We don’t have a lot of time, so I want to cut to the chase: despite what Overwatch the game would have you think, Overwatch the franchise has a story to tell.