What’s your ideal approach to class design and accessibility look like in a game?
I've been thinking about classes in games.
How would you feel about a new class for World of Warcraft?
We haven't had a new class in World of Warcraft since Legion introduced the Demon Hunter.
If you could play any race/class combination in World of Warcraft, which one would you most want to play?
Let's get right down to it -- if Blizzard said okay, let's just go nuts, play anything you want what would you do?
What do you consider the best class/Covenant combination so far?
I'm seeing a lot of people arguing that for raw power, the Venthyr absolutely dominate in melee, especially for Warriors.
Which currently non-existent race/class combination would you love to play?
It's not easy being green: You can't be a Paladin.
What class have you been surprised to love (or hate) in World of Warcraft and why?
Honestly, I didn't expect to like my Dark Iron Paladin.
What race/class combinations does WoW still not have that you want?
For me there are quite a few race/class combos that World of Warcraft has never embraced that I've always wanted.
What would you change about your favorite class or spec?
I've wanted Titan's Grip tanking for World of Warcraft since the talent was introduced (back when it was a talent) during Wrath of the Lich King, to the point where I actually did tank with it, back when you could viably tank as a Arms or Fury Warrior as long as you dipped 10 to 20 points in Protection.
Why do (or don’t) you gravitate so strongly to certain classes?
Yes, I admit it, this one comes from my own confusion and envy.
Don’t expect major class changes in Battle for Azeroth
World of Warcraft's expansions have become known for their wide, sweeping changes, and systems overhauls every time a new one comes out.