The Old Gods appear all throughout World of Warcraft. They've been some of the most memorable bosses and have twisted the very landscape around them to be more in line with their vision for the world, and it seems like no matter what, they always have legions of devoted followers.
World of Warcraft has embraced Borrowed Power systems repeatedly since 2016's Legion expansion, to the point where both Battle for Azeroth and Shadowlands have had multiple such systems within them.
Borrowed power systems have been a staple of World of Warcraft since the Legion expansion.
Old God Corruption never stays gone! Hearthstone’s Darkmoon Faire expansion adds the Corruption keyword
The newest expansion for Hearthstone, Madness at the Darkmoon Faire is now live, and it introduces many new features: the game is adding a Rewards Track, more collectibles, Achievements, and Duels.
With the release of the Shadowlands pre-patch coming on October 13th all of our carefully collected Corrupted gear will be going away.
Gear scaling is always an issue at the end of every expansion, and has been for a long time -- the very concept of ratings for secondary stats like Crit, Haste, and so on was brought in to fix an issue where items that granted a flat percentage to a secondary stat remained good indefinitely.
Garrisons, Artifacts, Heart of Azeroth, Covenants — Does World of Warcraft focus too much on expansion-locked systems?
Remember when Legion was first announced, and we World of Warcraft players were first tantalized with the features that would end up dominating the expansion?
Blizzard nerfs how much corruption you can use at once, and this time we know exactly who’s to blame
We have seen a lot of hotfixes that specifically target aspects of the Corrupted gear system.
Corruption was the major gameplay system added to bring more depth and choices to itemization in Battle for Azeroth's patch 8.3, and it's seen a lot of updates, hotfixes, and changes since it went live.
Who knew that M.O.T.H.E.R.