Dungeons And Dragons
The Deck of Many Things, also sometimes known as the Deck of Hazards, is a magic item that started it’s life in the very first supplement for Dungeons and Dragons.
It's rare we get much in the way of information on projects in the works at Wizards of the Coast.
For this month's D&D game, our party of adventurers has returned to the cosmopolitan city of High Gate after a harrowing trip to an interplanar circus, where they were the primary entertainment.
Wizards of the Coast changes the guidance on D&D character creation for the Adventurers League — and potentially your game too
The Adventurers League is the official organized play league for Dungeons and Dragons which provides a common set of 5th Edition rules to make it a lot easier for players to get together at conventions or their local gaming shop and play.
Dungeons and Dragons, as a tabletop RPG, has certain rules to allow you to design the character you want.
Everyone runs their game differently, and I don't mean to even try and tell you this is the way to be a game master/DM/whatever term you use for the person who runs the game here.
Let's be honest.
So you want to play Dungeons and Dragons -- or any tabletop RPG, really -- but you, like me, are broke and can't afford all those books, and a ton of dice, and minis, and maps, and even more dice.
One of the best parts of the brand new Tasha's Cauldron of Everything that's just come out for the 5th Edition of Dungeons and Dragons are the subclasses it offers.
The first time I realized I could just give players a level whenever I felt it was appropriate for the story, I almost fell over.