Hearthstone is actually ten games in a trenchcoat.
Hearthstone's newest game mode, Mercenaries, has had a few concerns raised by the community about its monetization model: namely, that it might be a bit too expensive.
Dear Greatfather Winter, these are the improvements we’d like to see in Hearthstone Mercenaries this year
This week the latest Hearthstone mini-set arrived and with it came five new mercenaries with a pirate theme.
Delve into the Deadmines is the new Hearthstone mini-set, bringing new Battlegrounds heroes and new Mercenaries — now live!
The Brotherhood shall prevail!
With the new Mercenaries mode in Hearthstone came a new currency: Coins, which can be used to upgrade mercenary abilities, upgrade mercenary equipment, and craft mercenaries that are missing from your collection.
In the new Mercenaries game play mode in Hearthstone, you can gear up your Mercenaries with equipment to improve their abilities.
Is it cool or weird that there's a Hearthstone mode that doesn't have anything to do with playing cards?
Hearthstone Mercenaries is finally here!
Hearthstone Mercenaries is almost here!
Is Hearthstone Mercenaries going to be too expensive? Are players right to complain about its seemingly high cost?
Even though I'm a huge Hearthstone enthusiast, and looking forward to play its upcoming new game mode, Mercenaries, I feel like there are legitimate (and dire) concerns about one key aspect of that game mode: the monetization.