For the purposes of this post, a travel system is any means in a video game where you can accelerate or even skip over distances between your objectives or hub locations in the game.
Sometimes it's hard to navigate from old content to new and back again in the opening days of the expansion.
As is usually the case these days, if you can find your way out of an expansion hub, there's usually a portal to take you back.
One of the most pressing pieces of business you'll have when you arrive in Shadowlands is finding a way back.
In a game where you're tethered to the ground for travel, and a majority of that on foot, Mage portals add a bit of convenience.
Patch day is upon us, my friends, and World of Warcraft's patch 8.1.5, Tides of Vengeance, will bring a lot more changes to Azeroth.
Update 3/6/19: Blizzard responded to player complaints with a lengthy forum post outlining more reasons they're moving forward with this change.
A tiny change in patch 8.1 may have escaped people's notice: the removal of many city portals from the Shrines in the Vale of Eternal Blossoms.
World of Warcraft is a sizable place, and as its grown over the years navigating from place to place has become increasingly convoluted. How do you get to Dalaran from your capitol city? How do you get to classic, Burning Crusade-era Outland? How do you get to Theramore… but, you know, not the crater Theramore has become today? What’s the easiest way to get to Pandaria?