Raiding
Shadowlands seems to want players to do a little of everything, whether we enjoy it or not
World of Warcraft is a game with a lot of content, and at max level players have a lot of activities to pursue.
We need a solution to Shadowlands’ raid gearing problem
As many have been expecting, we're getting Valor Points as a way to address problems with loot in Mythic+ dungeons.
Should you be able to play WoW like a solo, open-world RPG?
I'm in a guild, and I raid with my guild when I can make the raid times.
Which types of content would you add to the Great Vault?
The Great Vault is one of the most promising additions from the Shadowlands expansion.
How many raids should Shadowlands have?
Right now, we're in the thick of the hunt for World First in Castle Nathria -- by the time you read this, we may even have a winner.
Is Castle Nathria coming out too soon?
There's a case to be made that Castle Nathria isn't launching all that early.
What kind of gameplay in World of Warcraft are you most focused on?
For some players, getting to 60 was the most important part of Shadowlands, but by now they've achieved that and they're focusing on other things.
Castle Nathria will have Covenant specific weaponry
Raid weapons have some of the coolest appearances in the game.
What’s the best approach to gearing up in World of Warcraft?
Should we use a token system, like the ones coming in Shadowlands?
Castle Nathria shakes up raid loot with weapon tokens replacing weapon drops
The latest Shadowlands build includes a pretty significant change to gear drops in raids: instead of weapon drops, there will be tokens you can turn in for weapons of your choice. These tokens are called Anima Spherules, and they can be turned in at your Covenant Sanctum for weapons and offhand items.